3creditsThis course continues the level development process begun in CIS 404 - Environmental Modeling and adds detailing and refinement through advanced texturing, lighting, and detailing of a game level. The course completes learning the video game environment pipeline creation process from start to finish, beginning with an initial idea, block in phase, asset creation, lighting, and presentation. The goal of the class will be to finalize several high-quality level assets that will come together to create a cohesive level.